Wednesday, January 13, 2016
Game Review: Trove First Impression
Alright guys, I think I had played enough Trove to drop my views on Trove by Trion Worlds, the same developers for ArcheAge and Devilian.
Hold your horses guys, Yes, I know that Trion screwed up Archeage badly but currently, Trove is doing pretty good for now.
Trove is a Sandbox* MMORPG released during the mid of 2015. Trove is the what we would called as Minecraft gone MMO version.
The user interface(UI) is relatively simple and easy to grasp probably targeting all ages. There is a free mount and default housing design given once we finish the first few tutorials.
There are many classes to choose as starting character. I personally picked Candy Barbarian for the whirlwind skill. SPIN-TO-WIN all the way. Unlike normal MMO,there are only 3 equipable item slots that can be obtained from defeating mobs and dungeon bosses: Hat, Mask, and Weapon. Each classes have 2 main skills and an ultimate skill with longer cooldown to use. Skills cannot be used when the energy flask is empty. Energy flask refills with time so juggle your skills usage.
Once we enter into the game, we start off at the Hub Zone, central place where everyone gather as meeting zone.
Hub World
As for the housing section, we can place our house at any field with the cornerstone by activating it. Cornerstone is the signboard with an exclamation mark on it. There is a craft station pre-built in the house which offers various subsequent unlocks of other crafting stations. Players may upgrade and redesign their houses and they will automatically saved by default thus not to worry if you have ran out of building blocks.
Another feature seen in Trove is the Club World function. All players can craft the club world station to activate an island as personal privilege and you can invite your friends to join your club for them to access into the island.
We can enter the dungeons at the Hub World by clicking on the dungeon portals. There are various difficulties to select from and you can level by clearing the quests given and conquering dungeons.
Overall, I had fun playing the game and there are various features such as fishing and gardening which I have not experience yet.
*Sandbox is a term used for MMO which allows players to choose what, when and how they want to approach the game with the features given.
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